Logan: A tale of two patriarchies

Competing patriarchies do battle over ownership of a girl with claws. Mexicans star for two minutes as car thieves and mothers who didn’t even get screen time. Enjoyment of film: 7/10 But when you think about it: -6/-10 Overall: 1/10 I’m not a Wolverine fan, in the sense that I’m not a fan of the X-Men franchise,…

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The Skate Park

  They started appearing not long after the first kids went missing. Nobody knew who was painting them but every kid knew what they meant. Don’t skate after dusk. Don’t skate alone. Don’t drop in onto shadow.

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The Play Centre

After crawling into the depths for about fifteen minutes we started to wonder how big this place actually was. The sounds of children playing seemed to be echoing down to us through a primordial tunnel, growing ever more distant until suddenly we looked at one another when the silence broke through. We found ourselves passing…

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Sentimental Parental [soundtracks into being]

The irony of guiding these tiny creatures into the world is that so little memory seems to be set down in the first months of their lives, and yet for us it is the time of most intensity, discovering, trying, failing and feeling. In the first months of your coming into the world here is…

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Gender in games production (part 4): Dragon Age Inquisition (Bioware)

Bioware didn’t shy away from a very public agenda on the representation of gender and sexuality in the development and marketing of the Dragon Age series, in particular, the final installment – Dragon Age: Inquisition. By this point there was an expectation that the series would be written with player characters, companions and other characters…

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Gender in games production (part 3): Genre

Does genre play a role in gender distribution? To determine whether there was any variation in the participation rates of each role between different genres I categorised each game as either action, Strategy or Roleplaying game (RPG). In this schema Action would include games where the player usually controls a single entity (vehicle, person, monster)…

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Gender in games production (part 2): Results for 100 games

So, what are the bloody results already? As expected, the overwhelming majority of people working in the industry are men. There is however uneven distribution across the different roles. In the below tables “Mixed” refers to situations where there was more than one person in this role, and at least one of them identified as…

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Gender in games production (Part 1) : Starting Points

For some time I’ve had some ideas kicking around for a possible, large project focused on gender, production and consumption cultures in gaming (though I may have missed the hype wave). To get a start and try to clarify what that project might look like, and where it might need to head, I decided to…

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Tour de Fife

This ride was originally supposed to be “Around the Forth”, following the route along the north and then crossing the forth at the Clackmannanshire Bridge. Except I missed the turn, and with phone running low, decided to take the route along the north shore of the forth. In the end it was an okay results,…

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